It's called AudibleAir and its very simple. Using a smartphone, such as a Palm Treo 600, you download a simple fulfillment application (see image) that schedules when you want to receive the files and w

The digital media supply chain is quietly, but quickly becoming a huge industry. Industry estimates say that at the end of 2005, people will have access to more than 100 billion gigabytes of digital content in the form of images, text, software code, device drivers, audio, music, video and graphics. Digitizing and managing this content can be vexing, unless you manage it just like you would auto parts or cans of soup - with a supply chain. Using supply chain best practices to manage digital content is estimated to be a $13 billion industry and even at 100 billion gig of data, I believe its just the beginning. The supply chain loop is similar to making a car. It's manufacturing=content creation, procurement=payment and logistics/distribution/fulfillment are duplicated similarly.
The next time you download a song from iTunes or a movie on demand from your cable company its a supply chain that makes it happen.
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